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	<title>Comments on: Far Cry 2 final impressions following a complete play-through</title>
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	<link>http://www.pcgamefuntime.com/2008/11/far-cry-2-final-impressions-following-a-complete-play-through/</link>
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	<pubDate>Sat, 31 Jul 2010 18:51:59 +0000</pubDate>
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		<title>By: <img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/deaded560cd8d07.png" alt="RickenBacker Identicon Icon" height="35" width="35" /> RickenBacker</title>
		<link>http://www.pcgamefuntime.com/2008/11/far-cry-2-final-impressions-following-a-complete-play-through/#comment-401</link>
		<dc:creator><img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/deaded560cd8d07.png" alt="RickenBacker Identicon Icon" height="35" width="35" /> RickenBacker</dc:creator>
		<pubDate>Sat, 06 Dec 2008 00:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pcgamefuntime.com/?p=155#comment-401</guid>
		<description>I've just finished it after 20+ hours.  I got the Blood Diamond vibe from the offset and kind of suspected that you'd end up dying at the end of the game.  I liked the wandering about, hunting Zebra and Buffalo enroute, side of things.  Though I do appreciate the annoyance of having a mission open up right over the other side of the map.  And I felt the compulsion to play very strongly too.  I can't really explain it but it was like an addiction, I just had to play and complete this game.  Buddy missions and all!  Bit annoyed that you can't go back and rain merry hell on the country for the sake of it.  Not sure there's much replay value in there, unless you really felt compelled to get all the extra diamonds.  I tried the Multiplayer as well but wasn't as impressed, so will probably end up back on TF2 or whatever on Steam.

Best moment in the game for me was the firing of a rocket right across a canyon area (from my safe house to the Guard post on the other side near the diamond mine).  At the time I didn't realise it was a fuel dump and sat in awe as the whole area errupted into a fire storm of epic proportions!  That really made me sit up and take notice with a "Whoa!" moment.  That and watching an area of the map become flooded on the fly.  A very nice touch.  

Oh and the first part of the finale was a pretty impressive and unexpected one.  Though potentially the replay killer for me.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just finished it after 20+ hours.  I got the Blood Diamond vibe from the offset and kind of suspected that you&#8217;d end up dying at the end of the game.  I liked the wandering about, hunting Zebra and Buffalo enroute, side of things.  Though I do appreciate the annoyance of having a mission open up right over the other side of the map.  And I felt the compulsion to play very strongly too.  I can&#8217;t really explain it but it was like an addiction, I just had to play and complete this game.  Buddy missions and all!  Bit annoyed that you can&#8217;t go back and rain merry hell on the country for the sake of it.  Not sure there&#8217;s much replay value in there, unless you really felt compelled to get all the extra diamonds.  I tried the Multiplayer as well but wasn&#8217;t as impressed, so will probably end up back on TF2 or whatever on Steam.</p>
<p>Best moment in the game for me was the firing of a rocket right across a canyon area (from my safe house to the Guard post on the other side near the diamond mine).  At the time I didn&#8217;t realise it was a fuel dump and sat in awe as the whole area errupted into a fire storm of epic proportions!  That really made me sit up and take notice with a &#8220;Whoa!&#8221; moment.  That and watching an area of the map become flooded on the fly.  A very nice touch.  </p>
<p>Oh and the first part of the finale was a pretty impressive and unexpected one.  Though potentially the replay killer for me.</p>
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		<title>By: <img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/10f0fe69f4b6fac.png" alt="Mafiul Identicon Icon" height="35" width="35" /> Mafiul</title>
		<link>http://www.pcgamefuntime.com/2008/11/far-cry-2-final-impressions-following-a-complete-play-through/#comment-193</link>
		<dc:creator><img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/10f0fe69f4b6fac.png" alt="Mafiul Identicon Icon" height="35" width="35" /> Mafiul</dc:creator>
		<pubDate>Sun, 16 Nov 2008 20:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pcgamefuntime.com/?p=155#comment-193</guid>
		<description>I finished it in 16 hours and just finish the main story not the side missions except 2 or 3. But I think I have to kill Jakel but letter I found I am helping him. I do not understand the finishing! Why I have to die to why Jakel? Why I didn't kill him as I read the whole game is to kill him !!</description>
		<content:encoded><![CDATA[<p>I finished it in 16 hours and just finish the main story not the side missions except 2 or 3. But I think I have to kill Jakel but letter I found I am helping him. I do not understand the finishing! Why I have to die to why Jakel? Why I didn&#8217;t kill him as I read the whole game is to kill him !!</p>
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		<title>By: <img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/eb4e6925bcc3f79.png" alt="Cyde Weys Identicon Icon" height="35" width="35" /> Cyde Weys</title>
		<link>http://www.pcgamefuntime.com/2008/11/far-cry-2-final-impressions-following-a-complete-play-through/#comment-119</link>
		<dc:creator><img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/eb4e6925bcc3f79.png" alt="Cyde Weys Identicon Icon" height="35" width="35" /> Cyde Weys</dc:creator>
		<pubDate>Wed, 05 Nov 2008 20:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.pcgamefuntime.com/?p=155#comment-119</guid>
		<description>James:  Yes, the final mission was very hardcore in an old school games kind of way.  It reminds me of Final Fantasy Tactics; the final boss battle was a two-parter, and you could save in between.  Woe is you if you overwrote your only save of the game with that save, because then all you'd ever be able to do upon loading is to play that one final battle again before the end.  Far Cry 2 should've handled it better.  And definitely do not overwrite your only save with any save during the final mission.</description>
		<content:encoded><![CDATA[<p>James:  Yes, the final mission was very hardcore in an old school games kind of way.  It reminds me of Final Fantasy Tactics; the final boss battle was a two-parter, and you could save in between.  Woe is you if you overwrote your only save of the game with that save, because then all you&#8217;d ever be able to do upon loading is to play that one final battle again before the end.  Far Cry 2 should&#8217;ve handled it better.  And definitely do not overwrite your only save with any save during the final mission.</p>
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		<title>By: <img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/4cdce171a51b196.png" alt="James Identicon Icon" height="35" width="35" /> James</title>
		<link>http://www.pcgamefuntime.com/2008/11/far-cry-2-final-impressions-following-a-complete-play-through/#comment-118</link>
		<dc:creator><img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/4cdce171a51b196.png" alt="James Identicon Icon" height="35" width="35" /> James</dc:creator>
		<pubDate>Wed, 05 Nov 2008 15:12:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pcgamefuntime.com/?p=155#comment-118</guid>
		<description>I totally agree with this review - I took 22 hours to finish the game, and for the most part found it horribly tedious and very frustrating - there's nothing worse than walking/driving for hours on end to a target to find yourself  being shot at, with no immediate cover nearby, whilst trying to heal yourself (very slowly). But that pales in comparison to the most annoying feature of all - YOU CANT RUN SIDEWAYS, as in strafing - Many times an enemy car would be aiming straight for me, and i'd instinctively hit the 'run' key and left or right, only to find myself pondering slowly sideways and get mown down, causing instant death - which funnily enough didn't happen after a direct hit from a rocket or grenade. I also found myself being shot at from a man who was INSIDE a boulder at one point, and the stealth aspect of the game is laughable (in a suicidally frsutrating kind of way) - You'll sneak up wearing your camo suit....and 800 odd yards away, take a shot with a rifle at someone in a camp. Instantly, everyone in the camp knows exactly where you are, miles away, and comes out guns blazing. HOW THE HELL DO THEY KNOW WHERE I AM!! sometimes they'll shoot at me and I can even see them! BAAASTARRRRDS!!!
But I had to finish it. I dont know why, I just had to. I was also expecting that, given it's free roaming nature, I would be able to continue playing after I had finished the main missions in order to find the rest of the diamonds, do more side missions and generally do whatever. But no. When you finish the main missions, thats it. Your dead. The trees they went on about so much dont look as good as in crisis (over which little fuss was made) and the flamethrower is fun but pretty pointless - you have to be so close you might as well use a knife. Rant over. For now.</description>
		<content:encoded><![CDATA[<p>I totally agree with this review - I took 22 hours to finish the game, and for the most part found it horribly tedious and very frustrating - there&#8217;s nothing worse than walking/driving for hours on end to a target to find yourself  being shot at, with no immediate cover nearby, whilst trying to heal yourself (very slowly). But that pales in comparison to the most annoying feature of all - YOU CANT RUN SIDEWAYS, as in strafing - Many times an enemy car would be aiming straight for me, and i&#8217;d instinctively hit the &#8216;run&#8217; key and left or right, only to find myself pondering slowly sideways and get mown down, causing instant death - which funnily enough didn&#8217;t happen after a direct hit from a rocket or grenade. I also found myself being shot at from a man who was INSIDE a boulder at one point, and the stealth aspect of the game is laughable (in a suicidally frsutrating kind of way) - You&#8217;ll sneak up wearing your camo suit&#8230;.and 800 odd yards away, take a shot with a rifle at someone in a camp. Instantly, everyone in the camp knows exactly where you are, miles away, and comes out guns blazing. HOW THE HELL DO THEY KNOW WHERE I AM!! sometimes they&#8217;ll shoot at me and I can even see them! BAAASTARRRRDS!!!<br />
But I had to finish it. I dont know why, I just had to. I was also expecting that, given it&#8217;s free roaming nature, I would be able to continue playing after I had finished the main missions in order to find the rest of the diamonds, do more side missions and generally do whatever. But no. When you finish the main missions, thats it. Your dead. The trees they went on about so much dont look as good as in crisis (over which little fuss was made) and the flamethrower is fun but pretty pointless - you have to be so close you might as well use a knife. Rant over. For now.</p>
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		<title>By: <img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/eb4e6925bcc3f79.png" alt="Cyde Weys Identicon Icon" height="35" width="35" /> Cyde Weys</title>
		<link>http://www.pcgamefuntime.com/2008/11/far-cry-2-final-impressions-following-a-complete-play-through/#comment-94</link>
		<dc:creator><img class="identicon" src="http://www.pcgamefuntime.com/wp-content/plugins/wp-identicon/identicon/eb4e6925bcc3f79.png" alt="Cyde Weys Identicon Icon" height="35" width="35" /> Cyde Weys</dc:creator>
		<pubDate>Mon, 03 Nov 2008 01:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pcgamefuntime.com/?p=155#comment-94</guid>
		<description>And I somehow forgot to include this in the story, so I'll relate my favorite moment from the game right here.

I was doing a string of the radio tower missions, which basically involve taking out a target that is either standing around in the middle of a cease-fire zone or going in a large loop across the landscape in a convoy.  This mission was of the latter type.  Having been through a couple of these missions already, I knew my best bet was not to try and catch up with the convoy from behind (who can shoot at you while they are moving but not vice-versa!), but to go in the opposite direction of them and set up an ambush.  Well, right on their patrol route happened to be a single lane wooden bridge across a deep chasm.

So I drove my jeep onto the narrow bridge, and in a very Austin Powers moment, managed to wedge it perpendicularly across the bridge.  Then I stepped back, pulled out my rocket launcher, and waited.  The enemy convoy  &#8212; two jeeps with mounted weapons and one SUV &#8212; came upon the bridge and got trapped in a massive pile-up.  This is exactly what I had wanted, as I had messed up on convoy missions many times before and failed to hit the moving target on a pass, having to wait until the next pass to try again.  But since my target this time was stuck completely motionless thanks to my own ingenuity, there was no getting away.

I fired my rocket from a great distance and smiled smugly as it impacted my own jeep, creating a huge chain explosion that destroyed all of the tightly packed vehicles in the convoy on the bridge as well.  "Mission Accomplished" flashed on my screen after I had fired that single failproof shot, by far my easiest accomplishment of a "destroy the convoy" mission.  My exultations were only dampened somewhat by the sudden realization that I was now stuck in the middle of the desert without a working vehicle in sight.</description>
		<content:encoded><![CDATA[<p>And I somehow forgot to include this in the story, so I&#8217;ll relate my favorite moment from the game right here.</p>
<p>I was doing a string of the radio tower missions, which basically involve taking out a target that is either standing around in the middle of a cease-fire zone or going in a large loop across the landscape in a convoy.  This mission was of the latter type.  Having been through a couple of these missions already, I knew my best bet was not to try and catch up with the convoy from behind (who can shoot at you while they are moving but not vice-versa!), but to go in the opposite direction of them and set up an ambush.  Well, right on their patrol route happened to be a single lane wooden bridge across a deep chasm.</p>
<p>So I drove my jeep onto the narrow bridge, and in a very Austin Powers moment, managed to wedge it perpendicularly across the bridge.  Then I stepped back, pulled out my rocket launcher, and waited.  The enemy convoy  &mdash; two jeeps with mounted weapons and one SUV &mdash; came upon the bridge and got trapped in a massive pile-up.  This is exactly what I had wanted, as I had messed up on convoy missions many times before and failed to hit the moving target on a pass, having to wait until the next pass to try again.  But since my target this time was stuck completely motionless thanks to my own ingenuity, there was no getting away.</p>
<p>I fired my rocket from a great distance and smiled smugly as it impacted my own jeep, creating a huge chain explosion that destroyed all of the tightly packed vehicles in the convoy on the bridge as well.  &#8220;Mission Accomplished&#8221; flashed on my screen after I had fired that single failproof shot, by far my easiest accomplishment of a &#8220;destroy the convoy&#8221; mission.  My exultations were only dampened somewhat by the sudden realization that I was now stuck in the middle of the desert without a working vehicle in sight.</p>
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