Much more than Oblivion
After spending about a week with Fallout 3, I think I have experienced enough to write a decent review. I haven’t spent much time on the main quest, so I won’t be able to talk much about that. However, I do have a character currently at level 11, and have seen a pretty fair fraction of the game world.
Being a high profile, hyped title, Fallout 3 automatically received glowing reviews from the majority of the mainstream gaming press. However, there has been a very real concern from much of the fan base that the game suffers from being to much like Oblivion.
It is true, Fallout 3 does feel similar to the previous major title from Bethesda. If you totally hated Oblivion, you will probably hate Fallout 3. If, instead, you thought Oblivion was a pretty good game, but marred by some serious flaws, there is a good chance you will love Fallout 3.
First of all, Fallout 3 takes all the strengths of Oblivion and makes them its own. The immersive nature of a first person game with gorgeous graphics is definitely here. The annoying stuttering issues with Oblivion while outside are gone as well. More importantly, Fallout 3 also has an incredible atmosphere going for it. Everything from the wastelands to the scattered settlements to the Washington D. C. ruins fits beautifully into the game to create a sense of immersion far greater than anything seen in Oblivion. The use of some of the most recognizable landmarks in the United States, such as the Capitol building and the Washington Monument, creates a sense of awe, something rarely seen in a video game. (Disclaimer: I live and work in the D. C. area.)
Even more importantly, the larger problems with Oblivion are simply not present in Fallout 3. The leveling system is quite similar to that from the original Fallout games, using a combination of skill points and special “perks” that can add a lot of flavor to the gameplay. The system is very simple and easy to understand, and also allows for a tremendous amount of character customization. It does not encourage the kind of mindless stat building that was present in Oblivion.
Character interaction is another area where Fallout 3 clearly takes a cue from its predecessors. The hopelessly stupid and boring minigame from Oblivion is completely absent. Instead, there are meaningful character interactions with tons of well written dialog. The voice acting is a notch up from Oblivion as well, and is overall quite good. Many of the characters even have interesting back stories! The much touted “Radiant A.I.” also works much better this time around. Gone are the inane non player character conversations from Oblivion, replaced with a much smaller number of more tightly scripted interactions.
The auto leveling system from Oblivion has been substantially overhauled, and for the better. There is still some leveling up of enemies along with you, however it is much less egregious than in Oblivion. I am overall pleased with the system, as it gives you a nice balance of being able to do some serious exploration even at low levels while keeping the feeling of gaining in power as you advance. You will still encounter the lowly radroaches from time to time at even the highest levels. Also, you will occasionally be somewhat outclassed by your opposition at lower levels.
Quest lines in Fallout 3 are uniformly good to excellent. While some quests are simple collection missions, even these do not feel boring because even going from Point A to Point B on the overworld map is rarely a chore. The “major” sidequests have impressed me most of all. Each one is often a several hour affair, usually involving a great deal of exploration, dialog and combat.
The combat, by the way, is probably one of the weaker aspects of the gameplay. While I personally find that blowing limbs off of enemies rarely gets old, I can see how some might eventually find it tiresome. The overall feel of combat is not up to par with a good first person shooter, and the VATS system basically encourages you to always go for the headshot. Luckily, there is a large selection of weapons, including some you can craft yourself from parts you find out in the wastes.
One area where Fallout 3 definitely comes up short is in the quality of the animations. This has traditionally been a weak spot for Bethesda, who strangely tend to excel in just about every other graphical related area. While not a big deal while playing in first person mode, in third person the animations are bad enough to be jarring. This unfortunately contributes to the third person mode being largely unusable.
An additional complaint that many gamers might have regards the difficulty. The damage, radiation, and crippling systems of Fallout and Fallout 2 have all been made substantially more “user friendly”. Stimpacks, which are relatively cheap and easy to find, can be used as much as you like with no negative consequences. You can easily and instantly heal even the most serious wounds. Similarly, radiation poisoning can be healed quickly and cheaply with Rad-Away. I don’t particularly mind this, as I would typically just reload a previous save whenever my character became crippled in Fallout, not wanting to have to deal with the sometimes severe and long term consequences. That being said, Fallout 3 is perhaps too easy - as long as you have a good supply of Stimpacks, you can basically survive just about anything.
Ultimately, my opinion of Fallout 3 is now very strongly positive. I don’t know if the game will hold many hundred hours of replay value. There are some signs it may not. I am quite confident, though, that it holds for me at least several dozen more hours of enjoyment. This is in addition to the 15 or 20 hours I have already put into it, and it makes Fallout 3 a must-play in my book.

November 4th, 2008 at 12:53 pm
Third person mode is rather awkward not unusable…
November 4th, 2008 at 1:30 pm
Ok, maybe it isn’t unusable. It is a lot less usable than the first person mode, though. Also, the quality of the player character animations is low enough that I find first person mode much more enjoyable. The only time I ever use the third person mode is to check out some sweet new armor I found.
November 4th, 2008 at 5:56 pm
Also, the soundtrack, while good, is not excellent. The Oblivion OST still get playtime on my iPod, I’m not sure I would even listen to the Fallout ST (or radio station music) outside of the game. Although, it does lend itself in support of the general atmosphere of the game.
November 4th, 2008 at 6:08 pm
My brother is playing Fallout 3 exclusively in 3rd person mode (well, except for disarming mines). He’s 24, and he’s played and beat Fallout 1 and 2. In my opinion, first person mode is definitely more functional and better-looking than 3rd person, but it’s clearly a to-each-their-own sort of choice.
November 4th, 2008 at 6:18 pm
nice write up. I actually like the combat a great deal and find the game to be pretty challenging. I dont usually have too many extra stimpaks laying around. I think this game is amazing on many levels but the way it brings you into the world is unparalleled imo.
November 4th, 2008 at 9:19 pm
I use only 3rd person mode. Besides the fact that I can see more on either side, by using the camera behind the character you can look around walls, or over obstacles.
November 5th, 2008 at 8:15 am
I fully intend to finish it and then write another review.
But what difference does that make anyway? In a game like this, most of the enjoyment is not coming from the main quest. (Which is much shorter than the play time I have already spent, let alone the total playtime I will probably spend.) Instead it is coming from the exploration and side quests.
I have seen more than enough of this game to write a review.
November 5th, 2008 at 6:34 pm
Only thing I’m curious about is how the fuck this post managed to get and stay on Reddit’s front page all day yesterday. Most blogs are immediately downvoted for blog spam. D:
I smell a conspiracy. :tinfoilhat:
November 6th, 2008 at 1:27 pm
Blogspam? The gaming subreddit is simply clamoring for quality content, that’s all, and they know it when they see it. They don’t much care how it gets to them.
November 6th, 2008 at 6:31 pm
[...] Much more than Oblivion [...]
December 2nd, 2008 at 6:50 pm
[...] of time put into the game), but my overall impression is very positive. I pretty much agree with Grokmoo’s take on the game, and could potentially see myself playing it as much as he has. The game is superbly put together, [...]