Ways in which Fallout 3 will be an improvement

Thursday, October 23rd, 2008

In light of the large amount of feedback from our first Fallout 3 related post, I think it is a good idea if we do another one.  This will also give me a chance to respond to those who charged I was being overly negative.

Don’t get me wrong, I think that Fallout 3 has great potential, and I don’t think any of the things mentioned in my previous post are going to be major concerns once we are actually playing the game.  Also, I am not one of the Fallout 1 & 2 diehards who think that any change in the formula of the originals or any influence from other games (especially Oblivion) is a bad thing.

In fact, I quite liked Oblivion, and played it quite extensively.  It did, however, have some flaws that ultimately limited the long term replay value of the game.  So, my hope for Fallout 3 is that it marries the best aspects of the previous Fallout games and The Elder Scrolls series, and avoids the worst.

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Lost opportunities for Fallout 3

Monday, October 20th, 2008

Much ado has been made recently over the long anticipated post apocalyptic role playing game, Fallout 3.  After all, it has been just over ten years since the release of the last game in the series, Fallout 2.  (This is not counting Fallout Tactics, which was not a roleplaying game as such.)

Fallout 3 is a roleplaying game set in a post-apocalyptic world.

Fan expectations for such a project are inevitably high.  Just as inevitably, fan complaints have been legion, especially from the die-hards who remember the original games with a fond sense of nostalgia.  There has been a great deal of worrying from these types that the new Fallout, which is being developed by Bethesda rather than the original developer Black Isle, will lack that special magic that made the first two games great.

Undeniably, a part of that magic was the mature nature of the games.  The original Fallout series featured many adult topics, including sex, prostitution, drugs, and drug addiction.  Unfortunately, times change, and many of these topics are no longer considered fit for video games, at least if they want to avoid the instant death sentence that is an “Adults Only” (AO) rating.  Games with this rating will not be sold in most brick and mortar stores, which means there is little hope of AO games achieving the kind of sales that less harshly rated titles often do.

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