Modding kit for Fallout 3 delayed for political reasons?
Tuesday, November 25th, 2008Good news for all the Fallout lovers out there! Bethesda Softworks has announced their intention to release a Fallout 3 modding kit / editor, appropriately named the Garden of Eden Creation Kit (G.E.C.K) in December. Also mentioned in the press release are three pieces of downloadable content scheduled for the next few months.
While I am personally not too excited about downloadable content, the news of a proper modding kit on the horizon has me very happy indeed. Given the game’s very strong sales numbers, it seems almost certain that we will be seeing some excellent work from the modding community.
It occurs to me reading about this that there may be a somewhat hidden agenda behind the delay in the release of the mod tools for Fallout 3. While it is fairly common for modding kits to lag behind the releases of their respective games, Bethesda has traditionally been pretty on the ball in terms of getting modding support out there early. Could there be a political motivation behind the delay?
Simply put, having widespread modding support is now a potential liability for game publishers. There are all sorts of possibilities for offensive material to be added to a game like Fallout 3. Even if the shipped product did not contain the content, it is not hard to imagine a mainstream media outlet getting hold of a Fallout 3 child killing mod and creating a “Hot Coffee” style incident. By December (Fallout 3 was released on October 28), Bethesda is probably betting that the attention will have reached a low enough level for a relatively safe release of the modding kit.
If this reasoning did play a factor in Bethesda’s decision to delay the modding kit, one can hardly blame them. The last thing any game developer or publisher needs is a potentially very expensive lawsuit. In any event, I look forward to seeing some high quality custom content for Fallout 3.
